Tuesday, September 6, 2016

Rant+Lack of posting

Firstly, I would like to apologize for the lack of posts recently, it´s been a very difficult month and WoW has kinda escaped my priorities until recently.

Secondly, can we just compare Artifact quests for a second? I finally got to play legion with my brother for the first time last night. We both were playing hunter, him mm and my survival, and we went off to do our artifacts. He got to go to a demon world to track down the lost bow of the Windrunner family, fighting through the Legion and meeting legendary characters. I got to got to a swamp to kill a ghost cat with some random tauren I've never heard of to retrieve a spear I am told is powerful or something.

Just saying, doesn´t seem right.

Tuesday, August 23, 2016

Playstation Plus Price change

Something slightly different than the typical coverage of this blog, Sony recently announced a price change for Playstation plus membership. The year long plan will move up 10 dollars, to 60, and the three month up seven, to 25. When asked why they made this change sony responded "The new pricing reflects the current market conditions while enabling us to continue providing exceptional value to our members," leading several to believe recent failures have taken a larger hit on the company than expected. What do you guys think about this? 

Friday, August 19, 2016

Thoughts on the OPERA WING

So the second wing of Karazhan is out and, I'm a little disappointed. The "on the nose shakespear" theme of the Julianne fight was somewhat amusing but the Romulo mechanic was straight up annoying. The Big Bad Wolf fight could of been really fun, if it wasn't so easy. Say, if the wolf had 30 health then it would be much more enjoyable. The last witch fight was ok, but frankly it's just too bland and doesn't really add that much to the fight.

Tuesday, August 16, 2016

Why Chess and Malchezaar are my favorite adventure challenges

So I've seen a lot of hate specifically for the prologue of one night of Karazhan, while it is one of my favorite. This is because people are getting upset because, of all things, you can't make your own deck so it becomes "less strategically approachable and therefor less competitive."

If that sentence made no sense to you, you're not alone. Firstly, the adventures aren't supposed to be competitive, merely unlocking tools to be competitive(or for further fun). Secondly, the "competive" version of adventures, heroics, is still rather difficult without editing a deck. Lastly, as a personal choice I prefer not making decks for encounters, so I can go back to visit old ones without having my deck slots backed up with working decks.

Just a few thoughts, nothing major. Should have a large post out by the 22cnd. See you guys next time!

Friday, August 12, 2016

Thoughts on Legion invasions

So demon invasions have been out for a few days and I have been enjoying every single one I can get to. Here are a few of my thoughts: 

Just throwing it out there, I am a roleplayer and PVP addict so the raid like bosses(particularly the last demon lord of each event) are no where close to my comfort zone and I tend to die a lot during these, so fair warning. 

As a quick rundown:The first stage of the scenario is essentially killing a bunch of trash mobs in a random one of 6 zones, the second killing essentially 3 dungeon/mini bosses. The third is a bit more complicated. Several locations spawn throughout the zone that include trash mobs, mini bosses etc. After all those are defeated then a legion commander raid boss that everyone groups up and kills and happy happy fun times ahead. 

And then another opens up a few hours later so on and so fourth. The rewards are a little lack luster but overall cover a large majority of players (raid gear, transmog and battle pet). The only thing missing is a mount which is a little disappointing, but i'd rather they put that time into actual legion content rather than a crappy mount in the prelaunch event.

Now i've been told the demonic whispers event(the thing where players turn into demons) is implamented, but I have yet to see it actually happen. 

The last thing of note here is that these invasions will increase in frequency as legion draws closer. So yea, demons.

Tuesday, August 9, 2016


Fair warning before I start talking: I am a Alliance player, period stop the end. I'm aware the Horde version of the Broken Shore tells a very different story, but being honest I can't bring myself to play it. 

Now then, let's do a quick recap of what happened:
  • Genn/Janna launched a third force onto the Broken Shore with the players
  • After chopping throught demons, they meet up with Malfurion, Varian, Tyrande and the rest of the crew
  • Continues the chopping of demons
  • The group finds Gul'dan holding Fordring over a pit of fel......stuff(Wait what is all that green goo anyway?) 
  • Gul'dan summons a demon lord thing that promptly fries Fordring and the forces of the Alliance and Horde promptly battle the demon and slay it
  • After a push farther and a chase to Gul'dan the Alliance make an all out stand against the demons Gul'dan continues to summon. 

  • Sylvanas calls a retreat, leaving the Alliance exsposed

    • Eventually, their lines break and Varian calls for a retreat via gunship
    • Varian sacrifices himself to kill a massive demon/infernal thing that Gul'dan summoned

    Now you can sum up my feelings on this as about the same as Genn. I'm pissed, angry and want fucking vengeance(so much in fact I actually made a pug and killed Sylvanas in Undercity. Helped get some of the anger out). Overall the event told a very good story(I've heard stories of people literally crying during it) and. It's amazing seeing some of the lesser seen leaders like Gelbin and Genn will always be my favorite leader(If they kill him SOMEBODY IS GONNA DIE). The entire thing is almost entirly voice acted similar to the demon hunter starting zone(more on that in a separate article) and while it's definitely a casual scenario there was still some ok difficulty in there even for those who play for the story. 

    Some final thoughts:
    fuck gul'dan
    fuck the Horde
    FUCK the legion 

    Ah, that was good to get out.  Sorry to all my Horde readers(i'm actually being half sorry this time) and I look forward to what legion has in store.

    Sunday, August 7, 2016


    You guys seem to like my opinion on cards, so lets do this again.

    Today we'll start looking through the cards by class, so lets start with huntard:

    (also this is my third time writing this because blogger was being  stupid and not publishing my work, so I apologize if it's a little under par)

    Not much to say here. Good 4/3 stat line and gives some resistance to board clear.Slightly worse vs rouge/druid/mage but definitely balanced and playable.

    Clearly not for midrange or aggro hunter, on turn 3 you usually want to play a beast to use Houndmaster on turn 4 plus hunter has almost 0 card draw mechanic. Probably best in Yogg and Load.

    Well, with Freezing Trap, Explosive Trap, Snake Trap, Bear Trap and this one, Hunter has enough good secrets to run a mix of them instead of running just one pair of one secret as usual. This diversity will make each of those secrets stronger just because the surprise factor. I mean, yeah, Freezing Trap is strong, but when your opponent knows exactly that the secret you are paying is that one, it becomes weaker because it's easier to play around that. Now, new hunter cards like Cat Trick and Cloaked Huntress make that secret diversity much more viable, making all of them individually stronger.

    Dear god please work and thanks for reading.